Digitale Bibliotheek
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                             49 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Adolescent digital profiles: A process-based typology of highly engaged internet users Tzavela, Eleni C.
2017
69 C p. 246-255
artikel
2 A measure of social behavior in team-based, multiplayer online games: The Sociality in Multiplayer Online Games (SMOG) scale Hughes, Chelsea M.
2017
69 C p. 386-395
artikel
3 An application of brand personality to advergames: The effect of company attributes on advergame personality Lee, Heejun
2017
69 C p. 235-245
artikel
4 An investigation of the relationship between Facebook usage, Big Five, self-esteem and narcissism Eşkisu, Mustafa
2017
69 C p. 294-301
artikel
5 Avatar face recognition and self-presence Seo, Youngnam
2017
69 C p. 120-127
artikel
6 “Being sexy” and the labor market: Self-objectification in job search related social networks Nistor, Nicolae
2017
69 C p. 43-53
artikel
7 Beyond self-disclosure: Disclosure of information about others in social network sites Koohikamali, Mehrdad
2017
69 C p. 29-42
artikel
8 Central or peripheral? Information elaboration cues on childhood vaccination in an online parenting forum Goh, Debbie
2017
69 C p. 181-188
artikel
9 Cyberbullying and self-esteem: An Italian study Palermiti, Anna Lisa
2017
69 C p. 136-141
artikel
10 Cyberbullying in higher education: A literature review Watts, Lynette K.
2017
69 C p. 268-274
artikel
11 Did I do that? The association between action video gaming experience and feedback processing in a gambling task Bailey, Kira
2017
69 C p. 226-234
artikel
12 “Do you like cookies?” Adolescents' skeptical processing of retargeted Facebook-ads and the moderating role of privacy concern and a textual debriefing Zarouali, Brahim
2017
69 C p. 157-165
artikel
13 Driving is not a game: Video game experience is associated with risk-taking behaviours in the driving simulator Stinchcombe, Arne
2017
69 C p. 415-420
artikel
14 Editorial Board / Publication information 2017
69 C p. IFC
artikel
15 Examining the validity and reliability of the cyber-aggression and cyber-victimization scale Shapka, Jennifer D.
2017
69 C p. 10-17
artikel
16 Exploring how individual traits influence enjoyment in a mobile learning game Baek, Youngkyun
2017
69 C p. 347-357
artikel
17 Exploring the effects of online customer reviews, regulatory focus, and product type on purchase intention: Perceived justice as a moderator Hsu, Chia-Lin
2017
69 C p. 335-346
artikel
18 Exploring the relationship between perceived pace of technology change and adoption resistance to convergence products Park, Kyungja
2017
69 C p. 142-150
artikel
19 Fishing for phishers. Improving Internet users' sensitivity to visual deception cues to prevent electronic fraud Moreno-Fernández, María M.
2017
69 C p. 421-436
artikel
20 Gamifying an ICT course: Influences on engagement and academic performance Çakıroğlu, Ünal
2017
69 C p. 98-107
artikel
21 Gender difference and employees' cybersecurity behaviors Anwar, Mohd
2017
69 C p. 437-443
artikel
22 Gender related correlations of computer science students Putnik, Zoran
2017
69 C p. 91-97
artikel
23 Generating consumer resonance for purchase intention on social network sites Shang, Shari S.C.
2017
69 C p. 18-28
artikel
24 Health experience model of personal informatics: The case of a quantified self Shin, Dong-Hee
2017
69 C p. 62-74
artikel
25 How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction Sailer, Michael
2017
69 C p. 371-380
artikel
26 How WeChat can retain users: Roles of network externalities, social interaction ties, and perceived values in building continuance intention Zhang, Chu-Bing
2017
69 C p. 284-293
artikel
27 Individual differences and Information Security Awareness McCormac, Agata
2017
69 C p. 151-156
artikel
28 Instance-based ontology matching for e-learning material using an associative pattern classifier Cerón-Figueroa, Sergio
2017
69 C p. 218-225
artikel
29 Non-social features of smartphone use are most related to depression, anxiety and problematic smartphone use Elhai, Jon D.
2017
69 C p. 75-82
artikel
30 Not so fast: A reply to Benedetto et al. (2015) Ricciardi, Orlando
2017
69 C p. 381-385
artikel
31 Offline personality and avatar customisation. Discrepancy profiles and avatar identification in a sample of MMORPG players Mancini, Tiziana
2017
69 C p. 275-283
artikel
32 Playfulness in mobile instant messaging: Examining the influence of emoticons and text messaging on social interaction Hsieh, Sara H.
2017
69 C p. 405-414
artikel
33 Privacy concerns on social networking sites: Interplay among posting types, content, and audiences Jeong, Yongick
2017
69 C p. 302-310
artikel
34 Psychological proximity to issues of the elderly: The role of age-morphing technology in campaigns for the elderly Lee, Ah Ram
2017
69 C p. 311-323
artikel
35 Psychosocial effects of SNS use: A longitudinal study focused on the moderation effect of social capital Yoo, Ji Hye
2017
69 C p. 108-119
artikel
36 Quantifying health literacy and eHealth literacy using existing instruments and browser-based software for tracking online health information seeking behavior Quinn, Susan
2017
69 C p. 256-267
artikel
37 Reducing the transience effect of animations does not (always) lead to better performance in children learning a complex hand procedure Boucheix, Jean-Michel
2017
69 C p. 358-370
artikel
38 Retweeting #WorldEnvironmentDay: A study of content features and visual rhetoric in an environmental movement Pang, Natalie
2017
69 C p. 54-61
artikel
39 Students' expectation, satisfaction, and continuance intention to use digital textbooks Joo, Young Ju
2017
69 C p. 83-90
artikel
40 Technology-driven gratifications sought through text-messaging among college students in the U.S. and Japan Ishii, Kumi
2017
69 C p. 396-404
artikel
41 The dark side of working online: Towards a definition and an Emotion Reaction model of workplace cyberbullying Vranjes, Ivana
2017
69 C p. 324-334
artikel
42 The impact of creativity and community facilitation on music streaming adoption and digital piracy Hampton-Sosa, William
2017
69 C p. 444-453
artikel
43 The mediating roles of strain facets and coping strategies in translating techno-stressors into adverse job outcomes Gaudioso, Fulvio
2017
69 C p. 189-196
artikel
44 The tweet goes on: Interconnection of Twitter opinion leadership, network size, and civic engagement Park, Chang Sup
2017
69 C p. 174-180
artikel
45 “Those sweet, sweet likes”: Sharing physical activity over social network sites Pinkerton, Sean
2017
69 C p. 128-135
artikel
46 Untagging on social media: Who untags, what do they untag, and why? Birnholtz, Jeremy
2017
69 C p. 166-173
artikel
47 Use of multiple social media platforms and symptoms of depression and anxiety: A nationally-representative study among U.S. young adults Primack, Brian A.
2017
69 C p. 1-9
artikel
48 User trust in social networking services: A comparison of Facebook and LinkedIn Chang, Shuchih Ernest
2017
69 C p. 207-217
artikel
49 Wag the dog – The nature and foundations of preschool educators' positive ICT pedagogical beliefs Mertala, Pekka
2017
69 C p. 197-206
artikel
                             49 gevonden resultaten
 
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