nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Achievement emotions mediate the link between goal failure and goal revision: Evidence from digital learning environments
|
Theobald, Maria |
|
|
119 |
C |
p. |
artikel |
2 |
Biased by being there: The persuasive impact of spatial presence on cognitive processing
|
Breves, Priska |
|
|
119 |
C |
p. |
artikel |
3 |
Construction and validation of a game-based intelligence assessment in minecraft
|
Peters, Heinrich |
|
|
119 |
C |
p. |
artikel |
4 |
Consumer acceptance of voice-activated smart home devices for product information seeking and online ordering
|
Canziani, Bonnie |
|
|
119 |
C |
p. |
artikel |
5 |
Dangerous dating in the digital age: Jealousy, hostility, narcissism, and psychopathy as predictors of Cyber Dating Abuse
|
Branson, Molly |
|
|
119 |
C |
p. |
artikel |
6 |
Dual humanness and trust in conversational AI: A person-centered approach
|
Hu, Peng |
|
|
119 |
C |
p. |
artikel |
7 |
Editorial Board
|
|
|
|
119 |
C |
p. |
artikel |
8 |
Emergency remote teaching and students’ academic performance in higher education during the COVID-19 pandemic: A case study
|
Iglesias-Pradas, Santiago |
|
|
119 |
C |
p. |
artikel |
9 |
Emojis influence emotional communication, social attributions, and information processing
|
Boutet, Isabelle |
|
|
119 |
C |
p. |
artikel |
10 |
Homophobia is online: Sexual victimization and risks on the internet and mental health among bisexual, homosexual, pansexual, asexual, and queer adolescents
|
Gámez-Guadix, Manuel |
|
|
119 |
C |
p. |
artikel |
11 |
How smartphone use becomes problematic: Application of the ALT-SR model to study the predicting role of personality traits
|
Marciano, L. |
|
|
119 |
C |
p. |
artikel |
12 |
Human-machine collaboration in managerial decision making
|
Haesevoets, Tessa |
|
|
119 |
C |
p. |
artikel |
13 |
“In A.I. we trust?” The effects of parasocial interaction and technopian versus luddite ideological views on chatbot-based customer relationship management in the emerging “feeling economy”
|
Youn, Seounmi |
|
|
119 |
C |
p. |
artikel |
14 |
Individualized gamification elements: The impact of avatar and feedback design on reuse intention
|
Jahn, Katharina |
|
|
119 |
C |
p. |
artikel |
15 |
Internet use and Chinese older adults’ subjective well-being (SWB): The role of parent-child contact and relationship
|
Li, Jia |
|
|
119 |
C |
p. |
artikel |
16 |
Learning with human and virtual instructors who display happy or bored emotions in video lectures
|
Horovitz, Tal |
|
|
119 |
C |
p. |
artikel |
17 |
Machine learning techniques and older adults processing of online information and misinformation: A covid 19 study
|
Choudrie, Jyoti |
|
|
119 |
C |
p. |
artikel |
18 |
On powerpointers, clickerers, and digital pros: Investigating the initiation of digital learning activities by teachers in higher education
|
Lohr, Anne |
|
|
119 |
C |
p. |
artikel |
19 |
Privacy concerns can explain unwillingness to download and use contact tracing apps when COVID-19 concerns are high
|
Chan, Eugene Y. |
|
|
119 |
C |
p. |
artikel |
20 |
Promoting critical thinking in an online, project-based course
|
Cortázar, Catalina |
|
|
119 |
C |
p. |
artikel |
21 |
SCIP: Combining group communication and interpersonal positioning to identify emergent roles in scaled digital environments
|
Dowell, Nia M.M. |
|
|
119 |
C |
p. |
artikel |
22 |
Social contagion of cyberbullying via online perpetrator and victim networks
|
Yokotani, Kenji |
|
|
119 |
C |
p. |
artikel |
23 |
The relationship between burden caused by coronavirus (Covid-19), addictive social media use, sense of control and anxiety
|
Brailovskaia, J. |
|
|
119 |
C |
p. |
artikel |
24 |
Touching digital objects directly on multi-touch devices fosters learning about visual contents
|
Brucker, Birgit |
|
|
119 |
C |
p. |
artikel |