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                             30 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Abandonment of personal quantification: A review and empirical study investigating reasons for wearable activity tracking attrition Attig, Christiane
2020
102 C p. 223-237
artikel
2 Absolute monopoly, areas of control or democracy? Examining gender differences in health participation on social media Rosenberg, Dennis
2020
102 C p. 166-171
artikel
3 Are Massively Multiplayer Online Role-Playing Games healthy or not and why? Preliminary support for a Compensatory Social Interaction model Cole, David A.
2020
102 C p. 57-66
artikel
4 Avatar capital: The relationships between player orientation and their avatar's social, symbolic, economic and cultural capital Korkeila, Henry
2020
102 C p. 14-21
artikel
5 Cyberbullying through the lens of social influence: Predicting cyberbullying perpetration from perceived peer-norm, cyberspace regulations and ingroup processes Piccoli, Valentina
2020
102 C p. 260-273
artikel
6 Design of virtual environments for the treatment of agoraphobia: Inclusion of culturally relevant elements for the population of the Dominican Republic García-Batista, Zoilo Emilio
2020
102 C p. 97-102
artikel
7 Do pop-up notifications regarding smartphone use decrease screen time, phone checking behavior, and self-reported problematic smartphone use? Evidence from a two-month experimental study Loid, Karina
2020
102 C p. 22-30
artikel
8 Editorial Board 2020
102 C p. ii
artikel
9 Effects of digital video-based feedback environments on pre-service teachers’ feedback competence Prilop, Christopher Neil
2020
102 C p. 120-131
artikel
10 Evaluating E-learning systems success: An empirical study Al-Fraihat, Dimah
2020
102 C p. 67-86
artikel
11 Exploring predictors of online gambling in a nationally representative sample of Spanish adolescents Escario, José-Julián
2020
102 C p. 287-292
artikel
12 Hashtag homophily in twitter network: Examining a controversial cause-related marketing campaign Xu, Sifan
2020
102 C p. 87-96
artikel
13 How people with dementia use twitter: A qualitative analysis Talbot, Catherine V.
2020
102 C p. 112-119
artikel
14 Human moral reasoning types in autonomous vehicle moral dilemma: A cross-cultural comparison of Korea and Canada Rhim, Jimin
2020
102 C p. 39-56
artikel
15 I'm just trolling: The role of normative beliefs in aggressive behaviour in online gaming Hilvert-Bruce, Zorah
2020
102 C p. 303-311
artikel
16 Inauthentic self-presentation on facebook as a function of vulnerable narcissism and lower self-esteem Grieve, Rachel
2020
102 C p. 144-150
artikel
17 Online and face-to-face classroom multitasking and academic performance: Moderated mediation with self-efficacy for self-regulated learning and gender Alghamdi, Ahlam
2020
102 C p. 214-222
artikel
18 Passion as an excuse to procrastinate: A cross-cultural examination of the relationships between Obsessive Internet passion and procrastination Doty, D. Harold
2020
102 C p. 103-111
artikel
19 Paying for loot boxes is linked to problem gambling, regardless of specific features like cash-out and pay-to-win Zendle, David
2020
102 C p. 181-191
artikel
20 Phone use while parenting: An observational study to assess the association of maternal sensitivity and smartphone use in a playground setting Wolfers, Lara N.
2020
102 C p. 31-38
artikel
21 Reactions to others’ misfortune on social media: Effects of homophily and publicness on schadenfreude, empathy, and perceived deservingness Wei, Lewen
2020
102 C p. 1-13
artikel
22 Staying silent and speaking out in online comment sections: The influence of spiral of silence and corrective action in reaction to news Duncan, Megan
2020
102 C p. 192-205
artikel
23 Swiping more, committing less: Unraveling the links among dating app use, dating app success, and intention to commit infidelity Alexopoulos, Cassandra
2020
102 C p. 172-180
artikel
24 Technology can sting when reality bites: Adolescents’ frequent online coping is ineffective with momentary stress Duvenage, Megan
2020
102 C p. 248-259
artikel
25 The differential impact of “mood” on consumers’ decisions, a case of mobile payment adoption Karimi, Sahar
2020
102 C p. 132-143
artikel
26 The impact of learner metacognition and goal orientation on problem-solving in a serious game environment Liu, Sa
2020
102 C p. 151-165
artikel
27 The role of popularity and digital self-monitoring in adolescents' cyberbehaviors and cybervictimization Ranney, John D.
2020
102 C p. 293-302
artikel
28 The serially mediated relationship between emerging adults’ social media use and mental well-being Rasmussen, Eric E.
2020
102 C p. 206-213
artikel
29 The uncanny of mind in a machine: Humanoid robots as tools, agents, and experiencers Appel, Markus
2020
102 C p. 274-286
artikel
30 Young people's priorities for support on social media: “It takes trust to talk about these issues” Gibson, Kerry
2020
102 C p. 238-247
artikel
                             30 gevonden resultaten
 
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