nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
All work and no play: Measuring fun, usability, and learning in software for children
|
Sim, Gavin |
|
2006 |
46 |
3 |
p. 235-248 14 p. |
artikel |
2 |
CAL’05: Virtual learning?
|
Underwood, Jean |
|
2006 |
46 |
3 |
p. 221-222 2 p. |
artikel |
3 |
Designing collaborative, constructionist and contextual applications for handheld devices
|
Patten, Bryan |
|
2006 |
46 |
3 |
p. 294-308 15 p. |
artikel |
4 |
Developing a collaborative model of research using digital video
|
Armstrong, Victoria |
|
2006 |
46 |
3 |
p. 336-347 12 p. |
artikel |
5 |
Editorial Board/Publication information
|
|
|
2006 |
46 |
3 |
p. CO2- 1 p. |
artikel |
6 |
Epistemic frames for epistemic games
|
Shaffer, David W. |
|
2006 |
46 |
3 |
p. 223-234 12 p. |
artikel |
7 |
Factors influencing learning through play in ICT settings
|
Kennewell, Steve |
|
2006 |
46 |
3 |
p. 265-279 15 p. |
artikel |
8 |
How can exploratory learning with games and simulations within the curriculum be most effectively evaluated?
|
de Freitas, Sara |
|
2006 |
46 |
3 |
p. 249-264 16 p. |
artikel |
9 |
Investigating cooperation and collaboration in near synchronous computer mediated conferences
|
Holliman, Richard |
|
2006 |
46 |
3 |
p. 322-335 14 p. |
artikel |
10 |
Towards deeper learning through creativity within online communities in primary education
|
Turvey, Keith |
|
2006 |
46 |
3 |
p. 309-321 13 p. |
artikel |
11 |
Using short message service to encourage interactivity in the classroom
|
Markett, C. |
|
2006 |
46 |
3 |
p. 280-293 14 p. |
artikel |