Digital Library
Close Browse articles from a journal
 
<< previous    next >>
     Journal description
       All volumes of the corresponding journal
         All issues of the corresponding volume
           All articles of the corresponding issues
                                       Details for article 9 of 10 found articles
 
 
  THE DEVELOPMENT AND USE OF GAMING IN MULTIDISCIPLINARY GERIATRIC EDUCATION
 
 
Title: THE DEVELOPMENT AND USE OF GAMING IN MULTIDISCIPLINARY GERIATRIC EDUCATION
Author: Kues, John R.
Fitzwater, Evelyn
Schwartz, Philip J.
Braun, Dorothy M.
Frederick, Kenneth A.
Greengus, Lesha B.
Appeared in: Educational gerontology
Paging: Volume 18 (1992) nr. 1 pages 27-40
Year: 1992
Contents: Many health care professionals have developed specialty training in geriatrics. Educational programs, however, are typically isolated from those of other professionals and many students in health care professions do not receive instruction in problem-solving beyond a narrow clinical discipline. Problems that arise in the care of the elderly in long-term institutions are complex and require problem-solving strategies utilizing the expertise of professionals from many fields. The Game of Institutional Long-Term Care was developed to help students from different disciplines learn how to solve patient-management problems in nursing homes. The educational objectives of the game are (1) to teach students about the different goals and motivations of the key players in decision making, (2) to teach students how to identify and analyze problems, (3) to help students learn about the process of negotiation, compromise, and cooperation in problem-solving, and (4) to expose students to the feelings and frustrations that frequently accompany problem-solving. The game includes six characters with biographical profiles and goals to be achieved. The goals of each character are not shared with the other players, and each player is scored on how well he or she achieves his or her goals. Each game “round'' consists of a 10-minute period during which the characters discuss a problem with a particular patient. Judges score each player at the end of each round. A facilitator leads a short discussion after each round to help the group focus on issues that arose during the round.
Publisher: Routledge
Source file: Elektronische Wetenschappelijke Tijdschriften
 
 

                             Details for article 9 of 10 found articles
 
<< previous    next >>
 
 Koninklijke Bibliotheek - National Library of the Netherlands